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Lesson 1

User Requirements and Use Case Modeling

The use case model serves as a bridge between user expectations and system functionality. It documents what users expect the system to do and provides a foundation for analysis, design, and testing. Even if not perfect or complete, a well-structured use case model anchors discussions about user interactions and guides subsequent design decisions.

The Role of the Use Case Model

A use case model is central to object-oriented system development because it describes the goals and interactions that users (actors) have with the system. This perspective ensures that functionality is driven by user needs rather than technical assumptions. It also provides a reusable framework for identifying objects, deriving test cases, mapping workflows, and defining the behavior of the system.

1. Finding Objects

2. Developing Test Cases

3. Modeling Workflows and Interfaces

4. Defining System Behavior

In summary, a use case model establishes a clear, testable, and user-driven specification for system development. It aligns business goals, design logic, and validation strategies into a single unified framework.

Use Case Diagrams in UML

A Use Case Diagram provides a visual overview of how users interact with the system. It identifies the actors, the services they request, and the boundaries of the system’s responsibilities. While the diagram can model manual or hybrid workflows, it is most often used in software systems.

Historically, the Use Case diagram was introduced as part of the Object-Oriented Software Engineering (OOSE) method by Ivar Jacobson in 1992 and later incorporated into UML 0.9 (June 1996). It remains a standard way to communicate functional requirements from the user’s point of view and to align multiple design methods—such as those by Grady Booch and James Rumbaugh—under a shared modeling language.

A typical use-case-driven approach combines three complementary diagrams:

  1. Use Case Diagram: defines actors and system interactions.
  2. Use Case Narrative: provides a textual description of each scenario.
  3. Activity Diagram: visualizes the step-by-step flow within or across use cases.

Learning Objectives

By mastering these skills, you can transform user requirements into structured, testable, and visually coherent models that guide every stage of the project life cycle.


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