Designing Reusable Code   «Prev  Next»
Lesson 1

Writing Reusable and Extensible Code in Modern C++

Reusable code is one of the hallmarks of effective software engineering. In C++, this is achieved through encapsulation, inheritance, and polymorphism. The goal of this module is to help you design class hierarchies and reusable abstractions that minimize duplication, promote flexibility, and reduce long-term maintenance costs.

Object-Oriented Reuse in C++

C++ offers a unique balance between performance and abstraction. By understanding how to combine virtual functions, operator overloading, and type-safe casting, developers can design class structures that are both expressive and efficient. This module introduces key concepts for building reusable object-oriented components that can adapt to new requirements with minimal code changes.

Polymorphism and Inheritance

Polymorphism allows different types of objects to respond to the same interface in distinct ways. This is a cornerstone of reusable object-oriented code. You achieve polymorphism through virtual functions in base classes and by overriding them in derived classes.

When designing polymorphic hierarchies, you’ll learn to:

  1. Use virtual functions for true subtype polymorphism, applying override and final to ensure safety and clarity.
  2. Declare pure virtual functions when you need to enforce implementation in derived classes, making the base class abstract.
  3. Use virtual destructors to ensure proper cleanup of resources when deleting objects via base class pointers.
  4. Apply default parameter rules carefully—defaults are resolved statically, even in virtual contexts.
  5. Employ RTTI (Run-Time Type Information) with dynamic_cast to identify the actual type of polymorphic objects safely.
  6. Use smart pointers (e.g., std::unique_ptr, std::shared_ptr) instead of raw pointers or legacy BSTR or COM-style references to manage object lifetimes automatically.

Operator Overloading for Expressive APIs

C++ allows operators to be redefined for user-defined types to improve readability and express intent. However, overloaded operators must be intuitive and consistent with user expectations. This course emphasizes:

Design Goals of This Module

  1. Create class hierarchies that promote reuse and flexibility using inheritance and polymorphism.
  2. Apply operator and function overloading to extend existing behaviors cleanly and consistently.
  3. Design abstract base classes and interfaces for scalable, reusable software systems.

Broader Language Coverage

While this module focuses on reuse and abstraction, it also reinforces fundamental C++ skills often overlooked in introductory courses:

All examples adhere to modern C++ standards (C++17 and beyond) to ensure code that is both reusable and safe. These principles prepare you to design robust systems that evolve gracefully, without unnecessary rewrites or complexity.

First-time students: for additional context, visit the CPlusOOP Sitemap to navigate related modules on inheritance, casting, and COM design.


SEMrush Software